﻿namespace MinecraftSavesBackup
{
    partial class Welcome
    {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源，为 true；否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Welcome));
            this.Label1 = new System.Windows.Forms.Label();
            this.Timer1 = new System.Windows.Forms.Timer(this.components);
            this.nextButton = new System.Windows.Forms.Button();
            this.PictureBox1 = new System.Windows.Forms.PictureBox();
            ((System.ComponentModel.ISupportInitialize)(this.PictureBox1)).BeginInit();
            this.SuspendLayout();
            // 
            // Label1
            // 
            this.Label1.AutoSize = true;
            this.Label1.Font = new System.Drawing.Font("微软雅黑", 14.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.Label1.Location = new System.Drawing.Point(90, 162);
            this.Label1.Name = "Label1";
            this.Label1.Size = new System.Drawing.Size(284, 25);
            this.Label1.TabIndex = 4;
            this.Label1.Text = "欢迎使用 Minecraft 存档备份。";
            // 
            // Timer1
            // 
            this.Timer1.Enabled = true;
            this.Timer1.Tick += new System.EventHandler(this.Timer1_Tick);
            // 
            // nextButton
            // 
            this.nextButton.Location = new System.Drawing.Point(188, 224);
            this.nextButton.Name = "nextButton";
            this.nextButton.Size = new System.Drawing.Size(89, 43);
            this.nextButton.TabIndex = 5;
            this.nextButton.Text = "下一步(&N)";
            this.nextButton.UseVisualStyleBackColor = true;
            this.nextButton.Click += new System.EventHandler(this.nextButton_Click);
            // 
            // PictureBox1
            // 
            this.PictureBox1.Image = global::MinecraftSavesBackup.Properties.Resources.w1;
            this.PictureBox1.Location = new System.Drawing.Point(182, 44);
            this.PictureBox1.Name = "PictureBox1";
            this.PictureBox1.Size = new System.Drawing.Size(100, 100);
            this.PictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
            this.PictureBox1.TabIndex = 3;
            this.PictureBox1.TabStop = false;
            this.PictureBox1.Click += new System.EventHandler(this.PictureBox1_Click);
            // 
            // Welcome
            // 
            this.AcceptButton = this.nextButton;
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.Color.White;
            this.ClientSize = new System.Drawing.Size(464, 311);
            this.Controls.Add(this.Label1);
            this.Controls.Add(this.nextButton);
            this.Controls.Add(this.PictureBox1);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
            this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
            this.MaximizeBox = false;
            this.Name = "Welcome";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "欢迎";
            this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Welcome_FormClosing);
            ((System.ComponentModel.ISupportInitialize)(this.PictureBox1)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        internal System.Windows.Forms.Label Label1;
        internal System.Windows.Forms.Timer Timer1;
        internal System.Windows.Forms.Button nextButton;
        internal System.Windows.Forms.PictureBox PictureBox1;
    }
}

